Session 4:
The Paladin and the Sorcerer did not make it to the game and we found a
bandit camp, this was the camp of one of the bandit camp's lieutenants
(the evil chick with the two axes) and 12 of her meanest friends. We
accidentally stumble into the edges of their camp because we don't have
much in the way of stealth and immediately get shot at by archers. In
the opening volley I am reduced to 0 hit points and think I'm going to
sit this one out, but our Magus surrounds us in a mist and another
player feeds me a potion and I get back into the fight.
What then proceeds is 11 rounds of the most nail biting, edge
clinging exciting battle I have ever been a part of. I am tossing buffs
and grease and just being as effective as possible every round, the
ranger despite an obvious mutual animosity with the die roller is just
kicking ass and the Magus is just shockingly good at filling the air
with crossbow bolts and changing the terms of the engagement to our
favor. The only sour point of the night is that the lieutenant managed
to kill our Inquisitor.
Fortunately for us our GM decided to not penalize us for missing two
players and allowed us to raise the inquisitor from the dead by tossing
his hacked up corpse into the holy pool at the temple. Erastil be
praised!
We leveled and I picked up my first level in Shelyn's faith but I will always have a soft spot for Erastil and his followers.