We found a ruined temple of Erastil with the help of a priest named Brother Jhod, in the 13th session we sent a work crew to perform the restoration. There is a pool in front of the temple that cures wounds and has been known to raise the dead.
The deadeye's fellowship has decided to fund the temple's restoration.
Showing posts with label Culture. Show all posts
Showing posts with label Culture. Show all posts
Tuesday, March 6, 2012
Tuesday, February 28, 2012
Job Postings
The Deadeye's Fellowship
Task: In their brave expedition to explore the wilds of the greenbelt the Deadeye's Fellowship has discovered a temple to the great god Erastil where they have witnessed no less than three miracles performed. As the temple is in a state of great disrepair The Deadeye's Fellowship is seeking Carpenters, Stonemasons and a Blacksmith as well as Laborers and Soldiers to restore the temple to its former glory. Followers of Erastil are welcome but any good hearted man or woman with the necessary skills is welcome.
The fellowship is seeking
4 Carpenters
4 Masons
1 Blacksmith
1 foreman
10 apprentices/laborers
and 10 Garess family soldiers to guard the site.
The Fellowship is paying skilled craftsmen and soldiers a wage of 3 silver a day in addition to monthly bonuses for safety, quality and productivity and a wage of one silver a day to laborers until they display a journeyman level of skill. All new Hires will receive a signing bonus of 2 weeks pay when they arrive at Oleg's trading post.
Task: In their brave expedition to explore the wilds of the greenbelt the Deadeye's Fellowship has discovered a temple to the great god Erastil where they have witnessed no less than three miracles performed. As the temple is in a state of great disrepair The Deadeye's Fellowship is seeking Carpenters, Stonemasons and a Blacksmith as well as Laborers and Soldiers to restore the temple to its former glory. Followers of Erastil are welcome but any good hearted man or woman with the necessary skills is welcome.
The fellowship is seeking
4 Carpenters
4 Masons
1 Blacksmith
1 foreman
10 apprentices/laborers
and 10 Garess family soldiers to guard the site.
The Fellowship is paying skilled craftsmen and soldiers a wage of 3 silver a day in addition to monthly bonuses for safety, quality and productivity and a wage of one silver a day to laborers until they display a journeyman level of skill. All new Hires will receive a signing bonus of 2 weeks pay when they arrive at Oleg's trading post.
Labels:
16 tons,
Andraste,
Cairne Garess,
Carden Shaw,
Culture,
Erastil,
Golden Bear Mine,
Jeremiah Nixon,
Non player characters,
NPCs,
Nuts and bolts,
Party Fund,
PCs,
Player Characters,
Segrid,
Zelata
River Freedoms
Another thing I wanted to point out is the six river freedoms.
This looks like a fairly important aspect of the upcoming game, while many of us are lawful we are trying to become rulers of a chaotic neutral nation. While there is little in the way of formal laws or tolerance for formal laws there are traditions that the vast majority of people here follow. Its important that we work with these traditions if we want to get anywhere with these people.
This looks like a fairly important aspect of the upcoming game, while many of us are lawful we are trying to become rulers of a chaotic neutral nation. While there is little in the way of formal laws or tolerance for formal laws there are traditions that the vast majority of people here follow. Its important that we work with these traditions if we want to get anywhere with these people.
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