Showing posts with label Locations. Show all posts
Showing posts with label Locations. Show all posts

Wednesday, April 4, 2012

17th Session

And so comes the end of the first chapter of the game.  Our battle with the earth elementals and the badger continued into the night but strategy, skill and team work won out over conjured elementals and a shape-changed druid.   Everybody leveled and we marched back to Oleg's in triumph, but not before dumping the stag lord's corpse into a river, checking on our miners and checking out the temple.

Thus ends chapter one of Kingmaker, next week prepare for chapter two!



Saturday, March 24, 2012

The Unicorn's Grave

There is a swampy glade where we buried a murdered unicorn, the unicorn did not seem to be affected by decay in any way and we left it respectfully buried.  The horn of the Unicorn had been removed.

Wednesday, March 14, 2012

Stag Lord's Fort

The Stag lord resides in a wooden fort on the southern edge of the stolen lands, it has many little rooms and locations.  It is moderately well defended and you generally need a passcode to get in but security is venal at best and can be bribed or tricked.

Wednesday, March 7, 2012

The Hunting Lodge/Statue of Erastil

We found a dirty statue of Erastil in the middle of the forest along with the long overtaken by nature remains of a hunting lodge.  One day we have plans on rebuilding and staffing the hunting lodge as a place of comfort for honest travelers and hunters.

Cleaning the statue prompted a blessing by the god Erastil, now expired.

Oleg's Trading Post

Oleg owns and operates a trading post on the boarder of the Stolen Lands and Brevoy.  despite being the only merchant for at least a days travel Oleg deals notoriously fairly with every honest trader who comes to his home.  He lives there with his wife Svetlana who is a skilled seamstress and cook.

The Trading post is a wooden fort that is in a bit of disrepair, Cairne has vague plans to upgrate the fort for Oleg for all the help he has provided the Deadeye's Fellowship.  Currently Kesten Garess is head of security at Oleg's.

The Hot Springs

So there is a hot springs on our exploration map, these springs also had giant amphibians but were otherwise pleasant.  Would not mind returning when all is said and done.

The Cairn

We located a Cairn in the north western segment of the map, we left it undisturbed but I'm pretty sure it contained plot points, I just don't feel good about grave robbing.  Maybe we should go back and look for clues?

The Mite's Cave

There is a cave under a tree in the middle of the plains that is infested with mites and giant insects that the mites collaborate with.  Mikmek was a prisoner here until he was rescued by the Fellowship.  The Deadeye's Fellowship is currently in a state of open war with Mites and any insect of abnormal size.

The Kobold's Cave

The Kobold's lair is is a silver mine.  Currently inactive but the Kobolds theoretically could be convinced to mine it for our mutual profit.  So far the Deadeye's Fellowship and the Kobolds get along fine.

Tuesday, March 6, 2012

The Temple of Erastil

We found a ruined temple of Erastil with the help of a priest named Brother Jhod, in the 13th session we sent a work crew to perform the restoration.  There is a pool in front of the temple that cures wounds and has been known to raise the dead.

The deadeye's fellowship has decided to fund the temple's restoration.

Tuesday, February 28, 2012

Golden Bear Mine

The Golden Bear Mine is the gold vein we found within a hostile bear's den.  Workers have been sent to the Golden Bear Mine and have started work.  The Proceeds of the mine will hopefully aid in the refurbishing the Temple of Erastil.