Showing posts with label 6th session. Show all posts
Showing posts with label 6th session. Show all posts

Tuesday, February 28, 2012

Session 6

Session 6
OK, we found a tree with a cave inhabited by mites and decided it was our business. Thinking the mites would be pushovers we went in and fought our way to a room with a nearly dead Kobold who offered us great treasure for a statue the mites stole from their tribe. Well, we found a chasm and our armored pally fell into it, then a freaking scary huge centipede appeared out of nowhere and attacked.
Well the combat did not go well, if we had spotted the centipede we could have opened up on it with arrows and killed it but instead it killed our paladin, who is an Asamir and a paladin of Erastil.
Here is where the story starts to stretch, when our Inquisitor died because two players where missing we had the chance to dip the Inquisitor in the pool of the ruined temple to bring him back, because it was ultimately not fair that he died when he likely would have survived if the other players who had legitimate reasons had made the game. So here we are with a freshly dead Palladin of Erastil, of course we have to toss her corpse into the pool, it worked once, it might again. But honestly having a resurrection point strains credibility at best and ruins the challenge at worst.
Ultimately we acknowledged that we have a huge karmic debt to Erastil and our pally was put back together, they then converted the parties one non religious character (two miracles will do that).
My solution to the Karmic Debt is to hire a construction crew and a team of soldiers to guard the construction crew to work on refurbishing the temple (and secure it) out of the parties collective pocket. By my math it comes to about 56 gp a week to have 10 craftsmen, 10 apprentices, 10 laborers and 10 soldiers on site working, and it works with the story we are weaving.