Showing posts with label Oleg. Show all posts
Showing posts with label Oleg. Show all posts

Wednesday, March 7, 2012

Oleg's Trading Post

Oleg owns and operates a trading post on the boarder of the Stolen Lands and Brevoy.  despite being the only merchant for at least a days travel Oleg deals notoriously fairly with every honest trader who comes to his home.  He lives there with his wife Svetlana who is a skilled seamstress and cook.

The Trading post is a wooden fort that is in a bit of disrepair, Cairne has vague plans to upgrate the fort for Oleg for all the help he has provided the Deadeye's Fellowship.  Currently Kesten Garess is head of security at Oleg's.

Tuesday, February 28, 2012

Session 9

Session 9
So lets see, we went back to the Kobold's cave with the idol. We presented the Chief with the idol and he immediately smached it on the ground, claiming that the "curse" was lifted. Then he attacked his tribal shaman. We joined in the fray at the chief's behest and made short work of the shaman only to learn that he was in fact a gnome reincarnated as a Kobold. It was a tragic story punctuated by the fact that the Shaman had been goading the Kobolds to war with every surrounding power in an effort to kill them all. It was a tragic and horrifying story and I took his corpse so I could try and give his angry spirit a sense of closure.
We recovered a stolen wedding ring (a quest item) and negotiated a peace with the kobold tribe (a quest objective) and collected a small pile of magic items of varying value and coins.


First Session

we get told we are authorized to enact Brevoy's manifest destiny in the Greenbelt, I'm thrilled with this because as my father's bastard I can't really rise up in my own society but if I kick ass in the Riverlands I will be able to fulfill my life's ambition to design and build a great city.
We head to our contact in the area's fort and after meeting with him get into an altercation with bandits. We kill two thirds of them and assign the remaining few to work off their crimes at Oleg's trading post after rewarding ourselves with everything they had of value, because as we all know the adventurers code clearly states: "You can kill people and take their stuff and its OK".
Once we did that and sold whatever at way too good of a return to Oleg (does he not understand he's the only shop in town and can set prices to whatever?) Oleg and his wife Svetlana get these golden exclamation points over their heads and start popping out quests, we collect a few quests that have me wondering if moon radishes aren't what cocaine comes from in Golarion and divvy up our murder loot.

In our party we divide all treasure up into equal parts +1, and leave the final share becomes the party fund. You see we feel that we are important people, and as important people we should have the clothes, cribs and unimportant hangers on that important people have so we set aside a fund specifically for the purpose of buying things like food, communal gear, pavilion tents, extra mounts, outfits and other silly things that either make us look important or handle the little things we basically don't need but helps us look like we are in charge. I call it the Saint's Row school of management.


Non Player Characters

Oleg - Human (???) Owner/Operator of Oleg's trading post.  A friend who feeds the party whenever they are visiting.  Married to Svetlana.

Svetlana - Human (???) Wife of Oleg, skilled Seamstress, commissioned to make Heraldic pavilion tents for the entire party.

Bokken - Human (Adept, at least 3rd level) Skilled Potion crafter, not tremendously sanitary.  Has a trouble making brother.

Kesten Garess - Human (???) Current protector of Oleg's Trading Post, a bastard who is seeking his fortunes in the stolen lands.  Has offered a reward for Falgrim Sneeg's capture or posthumous return.

Falgrim Sneeg - A mercenary that Kesten claims is a robber and oathbreaker, wanted dead or alive, preferably alive, currently deceased.

Vekkel - ??? (???) A greenbelt hunter who offered a bow and magic arrows for Tuskgutter's remains.

Mikmek - Kobold (???) A sootscale Kobold important enough to have a name.  Tortured by the Mites, a friend to the Fellowship.

Chief - Kobold (???) Chief of the Sootscale Kobolds, not important enough to have a name.  A friend to the Fellowship.

TuskGutter - Wild Boar (???) A large disagreeable boar, deceased.

The Undead thing in the crossing - Undead (???) A Undead thing, claims it can rest easy once the Stag Lord has died, Neutral Evil.

Perlivash - Fairy Dragon - Fond of pranks and Zelata and Andraste, keeps tying Cairne's bootlaces together.

Tig-titter-tut - Fae (???) Fond of pranks and Zelata and Andraste, keeps tying Cairne's bootlaces together.

Brother Jhod - Human Cleric - A priest of Erastil, dedicated to the restoration of the ruined temple.

The Stag Lord - Human? (???) The leader of the bandits plaguing the stolen lands, now deceased.