Wednesday, February 29, 2012

12th session

OK, so we explored more squares, I wish some incredible plot development happened but really we basically revealed more squares and got in two rote, by the numbers fights.  We Found Bokken's Fang berries, named for their incredible amount of thorns (which I circumvented with the unseen servant spell, because wizards are awesome) fought a bear and gained a new companion in our fight against evil.  The new guy is a fighter named Mason who likes swinging a big-assed hammer around and nude bear wrestling.

Everyone came to this session which made it feel a bit crowded, and some requisite immaturity happened but it was a pretty fun night despite the fact that it was pretty routine stuff.

 This product is licensed under the GNU GPL License.
Attempting to assign the role of GM to (1) DM...
(2) Cairne (enter): 17:51
(3) Reckless (enter): 18:31
(2) Cairne: I continue to stab the monkey while it screams for mercy.
(3) Segrid: that map is looking pretty good, eh?
(3) Segrid: It's "spank"
(3) Segrid: (not stab)
(2) Cairne: I got it.
(3) Segrid: How're you doing tonight?
(2) Cairne: alright.
(4) Carden (enter): 18:36
(2) Cairne: Hiya Carden, are we meeting your boy today?
(3) Segrid: What do you think, finish the next 3 plains hexes then head back to Olegs to re-equip and prep for finding the stag lord?
(4) Carden: Yea; he is getting is laptop
(4) Carden: sounds good segrid and pick up some muscle? ;)
(3) Segrid: Yeah, somebody with a big stick to beat things up with maybe
(2) Cairne: 55 rations left.
(3) Segrid: If we can get enough money together, I wouldn't mind upgrading my armor and/or getting either the longsword or light shield magicked up
(3) Segrid: from the rewards, that is
(3) Segrid: and or sales of loots, and my share of that
(2) Cairne: I'll be 5th level soon enough
(5) Napalmmoose (enter): 18:41
(3) Segrid: hi
(5) Jeremiah: Sup guys
(2) Cairne: I want to enchant my pavilion into a Expedition Pavilion.
(3) Segrid: Decided to stick with Ranger for now
(3) Segrid: Plains as my first environment
(6) Mason (enter): 18:44
(3) Segrid: hi
(6) Mason: hi
(2) Cairne: Mason would be Carden Junior then?
(4) Carden: yes
(5) Jeremiah: Sup
(4) Carden: its his first ever online and rpg
(6) Mason: correct Ialso this is one of my first games
(2) Cairne: Any word from Zelata? Or Andraste?
(3) Segrid: Welcome, Mason. Glad to have you aboard.
(4) Carden: zel isnt on AIM
(6) Mason: I'm glad to be playing along side you
(2) Cairne: Well he's polite enough.
(2) Cairne: Obviously Carden knows the proper use of a child cage.
(6) Mason: I'm the brute you need
(6) Mason: also your correct by what you said cairne
(2) Cairne: Your father has a cage he uses for disapline?
(5) Jeremiah: thats kinda rough
(6) Mason: no,but I was taught to behave early in life
(3) Segrid: Not as rough as Cairne was being to that monkey before you =guys showed up :P
(4) Carden: actually we was lucky; he wasnt never really a hellion
(2) Cairne: You have 7 more years of puberty and 5 years of I'm in my 20s I know how the world works.
(4) Carden: hehehe
Attempting to assign the role of Player to (2) Cairne...
Attempting to assign the role of Player to (3) Segrid...
Attempting to assign the role of Player to (4) Carden...
Attempting to assign the role of Player to (5) Jeremiah...
Attempting to assign the role of Player to (6) Mason...
(4) Carden: Here is a pic of Mason
(4) Carden:
(2) Cairne: Just crash on the floor after getting drunk, don't get married or have kids until you hit 30 and aviod running for office kid.
(5) Jeremiah: Nice
(1) DM: Good evening everyone.
(4) Carden: hey
(5) Jeremiah: Sup
(6) Mason: hi and right back at ya'
(6) Mason: thanks
(3) Segrid: Your welcome
(3) Segrid: you're
(3) Segrid: You can drag that from your tree to the map to place the minin on the map
(2) Cairne: execute executive order # 66
(2) Cairne: I believe that is our plan.
(4) Carden: zel still isnt online
(3) Segrid: I thought it was more like orange than pink
(4) Carden: doesnt matter to me
(1) DM: He sent me an email over the weekend and said that he woudn't have Internet again until the 1st of the month.
(4) Carden: he was on last night and chatted with me
(3) Segrid: ANy news from my girlfriend?
(1) DM: Jason sent me the link to his updated sheet for Andraste
(3) Segrid: Maybe just late as semi-normal, then?
(1) DM: Last week he said he overslept
(3) Segrid: I'm ready to get started when you are.
(1) DM: ok
(6) Mason: I agree
(1) DM: Mason is not with the rest of you yet.
(1) DM: I will bring him in "tomorrow."
(1) DM: It is now after sunset on 6 Gozran.
(1) DM: Today you explored and mapped hex 5-4 and encountered Tuskgutter, who you killed.
(4) Carden: yay!
** (3) Segrid builds a fire, smiling and asking Cairne "So how much success do you think Svetlana has been having turning Zelata into a young lady while we've been out exploring?" **
(5) Jeremiah: (( am I with them? or did Jeremiah stay at Olegs? ))
(2) Cairne: I think Svetlana is going to kill us for leaving her there.
(1) DM: You are with them.
(2) Cairne: actually Zel is offically gathering firewood.
(3) Segrid: ((Now I'm just making an excuse up for why she hasn't been with us this entire time))
(3) Segrid: ((Not since the frog tried to eat her anyway))
** (4) Carden smirks and prepares for rest this night **
(5) Jeremiah: "Zel turned into a Lady? When pigs Fly"
(3) Segrid: ""Rest well, I'll take my usual watch."
(3) Segrid: "I believe there's transmutational magics capable of making both of those happen, but I'm not sure Svetlanna knows the spells."
** (4) Carden chuckles at Jeremiah remark and nested in his bedroll **
(2) Cairne: If people can make owlbears then pighawks are not that hard to concieve.
** (5) Jeremiah laughs **
(3) Segrid: "Nor Ladyharpies."
(3) Segrid: "Or were you already referencing Zelata?"
(2) Cairne: Burning harpies.
(1) DM: The night passes uneventfully and you awaken just before dawn on 7 Gozran.
(3) Segrid: "/me stretches and goes about his morning chores.
** (3) Segrid stretches and goes about his morning chores. **
** (4) Carden yawns and stretches before preparing for the day **
** (5) Jeremiah prepare himself and his spells for the coming day **
(3) Segrid: "Good morning. Got any of that bear meat left?"
(2) Cairne: Studies, prays, cast Prestidigitation to clean self.
(1) DM: On to hex 6-4?
(4) Carden: (yeaa)
(3) Segrid: (yes)
(2) Cairne: dm, you are the one who knows what those number designations mean.
(5) Jeremiah: (( Sure ))
(3) Segrid: (Count down, then over)
(3) Segrid: (6-4 is 6 down, 4 over from left)
(3) Segrid: (full hexes only)
(7) Siamafk (enter): 19:15
Attempting to assign the role of Player to (7) Siamafk...
(3) Segrid: Hiya Beautiful!
(7) Andraste: Hello not as beautiful!
(1) DM: Mason, can you add your mini to the map?
(1) DM: As you are riding along the trail, approaching from the SW, you hear growling coming from up ahead...
whispering to Mason, Mason, you were surprised by the bear while bathing, and were forced to climb up a tree without your weapons.
(2) Cairne: Hello Giant Hammer wielding person
** (7) Andraste draws her longbow, "Anyone else hear that?" **
whispering to Mason, You are doing all that you can with a stick to keep the grizzly from getting at you...
(3) Segrid: "Yes."
** (4) Carden nods and readies his bow **
** (5) Jeremiah draws his crossbow and loads an arrow "Yes I do" **
(1) DM: Along with the growling you hear a voice shouting "GO AWAY! GIT!"
** (3) Segrid looks about, urging his horse forward "Sounds like someone's in trouble." **
(1) DM: Approaching closer, you see a grizzly bear pawing up the truck of a tree, and there is a naked guy up in the tree poking at the bear with a stick!
(1) DM: Roll initiative...
(3) Segrid: Perception: [1d20+5] => [12,5] = (17); +2 vs. Humans; +2 in Plains
(1) DM: Initiative [1d20+1] => [5,1] = (6)
(2) Cairne: Initiative [1d20+4] => [12,4] = (16)
(3) Segrid: Initiative in Plains: [1d20+7] => [6,7] = (13)
(1) DM: (yes, this is a plains hex)
(5) Jeremiah: Initiative: [1d20+2] => [7,2] = (9)
(6) Mason: Initiative: [1d20+3] => [11,3] = (14)
(3) Segrid: (bad place to take a swim, Mason)
(4) Carden: Initiative [1d20+4] => [1,4] = (5)
(2) Cairne: The DM is trying to convince us to never take a bath ever.
(1) DM: Andraste?
(1) DM: She must be bringing up the rear.
(1) DM: Start of round 1
(1) DM: Cairne's turn
(2) Cairne: Is this going to be one of those nights where I get six sexy bodyguards?
(1) DM: So far the bear hasn't heard or seen you. He is occupied with the dude up in the tree.
(7) Andraste: [1d20+3] => [11,3] = (14) xD
(7) Andraste: (Sorry bout my tardiness)
(3) Segrid: .
(2) Cairne: Ok I cast bless
(1) DM: Andraste's turn
(4) Carden: (segrid had 17 init)
(2) Cairne: Bless fills your allies with courage. Each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effects.
(7) Andraste: (why does this bear look like reaslitic pedobear?)
(2) Cairne: segrid had a 17 perception
whispering to Mason, Your maul is down there by the streambank, drawn in gray...
(2) Cairne: his init was 13
(4) Carden: (aww; nvm)
(2) Cairne: now he gets my +1
** (7) Andraste moves her horse 50 feet to the east **
(1) DM: Mason's turn
(6) Mason: "somebody help me and ge me my pants!"
(1) DM: The bear is still trying to get at you.
(1) DM: Segrid's turn
** (6) Mason whack bear with stick **
(6) Mason: Melee attack: [1d20+5] => [6,5] = (11)
** (3) Segrid urges his horse forward then dismounts, raising his shield "Hey! Bear!" **
(1) DM: Jeremiah's turn
(2) Cairne: Does mason currently count as an Allie?
(2) Cairne: ally?
(1) DM: For Bless?
(7) Andraste: (Wild tree men arent allies Cairne, don't believe them)
(1) DM: I'd say he was too far away when you cast the spell.
(1) DM: (Go Jeremiah)
(5) Jeremiah: (( Going to shoot the beAR
(2) Cairne: the radius is centered on me, its not a fixed location its an aura.'
(5) Jeremiah: Attack: Blessed Crossbow Attack[1d20+3+1] => [12,3,1] = (16)
(5) Jeremiah: Damage: Damage[1d8] => [2] = (2)
(1) DM: You hit
(2) Cairne: The wild tree man is going to have to learn not to reflexivly smash the man who pats him on the back in the middle of battle.
(1) DM: (AC is 16, and I'll say that you are within 1 range increment of 80')
(1) DM: The bear jerks around, sees Segrid, and charges at him and tries to bite him...
(6) Mason: (I won't smash you)
(1) DM: Bite [1d20+7] => [14,7] = (21) melee, Damage [1d6+5] => [3,5] = (8)
(5) Jeremiah: (( kk and then I reload My crossbow and end my turn ))
(1) DM: AC 23
(3) Segrid: hits
(1) DM: Carden's turn
** (4) Carden move forward with the others and decides to follow Jeremiah action; firing an arrow after his stop his steed ([1d20+6] => [18,6] = (24) dmg [1d8+2] => [4,2] = (6)) **
(1) DM: Hit
(1) DM: Start of round 2
(1) DM: Cairne's turn
(3) Segrid: "We'll keep him busy, get your pants and get to safety!"
(2) Cairne: give segrid the touch of luck
(1) DM: Andraste's turn
(7) Andraste: *moves around her horse around the riverbank.
(7) Andraste: And fires off a pair of shots in quick succession. Delicious Rapid shot, point blank, non precise shot [1d20+2] => [8,2] = (10) [1d20+2] => [5,2] = (7)
(1) DM: both miss
(1) DM: Mason's turn
** (6) Mason jumps down from tree **
(1) DM: (roll acrobatics)
(6) Mason: Skill check: [1d20+2] => [1,2] = (3)
(1) DM: You manage to land on your toughest part, your noggin!
(1) DM: You take [1d6] => [5] = (5) damage from the fall and are prone.
(2) Cairne: Yay!
(1) DM: Lying at the base of the tree
(1) DM: That was one action, you can move to get back up
(1) DM: and grab your weapon
(1) DM: Segrid's turn
** (3) Segrid takes a whack at the bear. "Looks like our ration card is getting refilled, with any luck." Lucky Blessed MW CI Longsword [1d20+8] => [8,8] = (16)OR [1d20+8] => [17,8] = (25) (Crit 19-20/x2) for [1d8+2] => [6,2] = (8) damage **
(1) DM: Hit
(3) Segrid: (Did that keen only apply to arrows?)
(3) Segrid: (from the statue?)
** (6) Mason gets pants **
(2) Cairne: keen applys to slashing and piercing weapons.
(4) Carden: ( beleive so unless I missed it)
(1) DM: all S and P weapons get the bonus
(3) Segrid: So that was a threat
(3) Segrid: [1d20+8] => [7,8] = (15)
(2) Cairne: and arrows are the sacred weapon of erastil, so obviously he would overlook them.
(3) Segrid: :(
(1) DM: doesn't confirm
(7) Andraste: I thought bows were
(7) Andraste: ;P
(7) Andraste: btw Segrid
(7) Andraste: you can roll twice to confirm
(7) Andraste: All d20 rolls can be rolled twice, even critical threat ones xD
(3) Segrid: (? Touch of luck only applies to 1 roll, or 1 round?)
(7) Andraste: (1 round)
(3) Segrid: [1d20+8] => [15,8] = (23)
(3) Segrid: Yay! Crit!
(3) Segrid: [1d8+2] => [5,2] = (7)
(1) DM: Jeremiah's turn
(5) Jeremiah: (9 Going to climb off my horse and Fire at the bear again ))
(5) Jeremiah: Attack: Crossbow Attack[1d20+3] => [15,3] = (18)
(5) Jeremiah: Damage: Damage[1d8] => [3] = (3)
(1) DM: hits
(1) DM: The bear does a full attack on Segrid...
(5) Jeremiah: (( and that will end my turn ))
(1) DM: Bite [1d20+7] => [9,7] = (16) melee, Damage [1d6+5] => [4,5] = (9)
(1) DM: Claw [1d20+7] => [2,7] = (9) melee, Damage [1d6+5] => [3,5] = (8) plus grab
(1) DM: Claw [1d20+7] => [20,7] = (27) melee, Damage [1d6+5] => [3,5] = (8) plus grab
(1) DM: Claw [1d20+7] => [2,7] = (9) melee, Damage [1d6+5] => [4,5] = (9) plus grab
(1) DM: one claw hits you for 8 damage
(3) Segrid: cmd 19
(1) DM: CMB (grapple) [1d20+13] => [12,13] = (25)
(1) DM: The bear now has ahold of you
(1) DM: Carden's turn
** (4) Carden launches another arrow from horseback [1d20+6] => [15,6] = (21) dmg [1d8+3] => [8,3] = (11) **
(1) DM: The bear cries out in pain, blood pouring from its wounds
(1) DM: Start of round 3
(1) DM: Cairne's turn
(2) Cairne: I drop comprehend languages for cure light wounds on segrid [1d8+1] => [2,1] = (3)
(1) DM: Andraste's turn
(7) Andraste: "Unhand him," she says, firing off another pair of arrows as she gets in close [1d20+2] => [5,2] = (7) [1d20+2] => [9,2] = (11)
(7) Andraste: She drops her bow and takes out her lance instead.
(1) DM: Mason's turn
(1) DM: You are now armed with your weapon (but still naked!)
** (6) Mason charges bear and swings maul at bear **
(7) Andraste: (Why so much emphasis on his state of undress :P
(1) DM: (move your mini up next to the bear)
(1) DM: (in addition to charging, you can flank the bear with Segrid)
(6) Mason: *Maul Power attack*: [1d20+9] => [4,9] = (13) Damage [1d10+6] => [10,6] = (16)
(1) DM: (You need to be on the Miniatures tab to move the minis around on the map)
(3) Segrid: (The beart is also -4 dex due to being in a grapple)
(1) DM: Hit!
(1) DM: You smash the bear's huge skull, dropping it flat!
(3) Segrid: "Somebody get this bear off me!" Segrid stabs at the bear, trying to roll away from it.
(2) Cairne: awesome.
(6) Mason: thanks I'll tell you more after I get my things
** (4) Carden dismounts and collects arrows from bear's hide "Welcome and yes get clothes on" **
** (6) Mason get gea andr put on pants **
** (5) Jeremiah puts away his crossbow and climbs backonto his horse **
** (7) Andraste gets off her horse and pulls the bear off Segrid. **
** (4) Carden assists Andraste **
(2) Cairne: Segrid, want to start on the smoker?
(7) Andraste: "Having fun under the bear, Segrid?"
** (3) Segrid picks himself up, examing the large gash from the bear's claw and the bite mark slightly healed by. **
** (7) Andraste presses her hand against Segrid and uses lay onhands **
** (3) Segrid smiles at Andraste. "Perhaps after we turn him into a blanket you can join me under him some night." **
(6) Mason: I'm mason a fighter joining your group also that bear ambushed me
(7) Andraste: [1d6] => [3] = (3) hp healed
(2) Cairne: (casts crafter's blessing and guidance, begins skinning.)
** (5) Jeremiah rides over to the others "Everyone okay?" **
(3) Segrid: "Let me guess, he growled at you to get undresses. It was the most frightening mugging ever."
(3) Segrid: (undressed)
(7) Andraste: "Perhaps our friend over here needs it more. Anyone have a spare outfit?"
** (3) Segrid looks at Jeremiah "No, I got mauled by the bear before that fellow. mauled him back, I guess." **
** (4) Carden eyes the man "Well met Mason; names Carden." **
(5) Jeremiah: "Your still alive, so id say your doing pretty good"
(7) Andraste: "Greetings Mason. I am Andraste of Brevoy, and these are my companions, Segrid, Carden, Jeremiah, Cairne and...wheres Zelata?'
(6) Mason: "I was bathing an dI just have my coat a shirt and pants"
(3) Segrid: "Fine, I'm wonderful. Just ignore the blood my clothes are lapping up." Segrid sneers. "You know Zelata, if it's some 'helpless' animal that's not trying to eat her, she doesn't want to fight it."
** (4) Carden asks Mason "was you travelling though or live here?' **
** (3) Segrid offers Mason a handshake. "Good job with that hammer, friend." **
** (7) Andraste gives Segrid a playful elbow to the ribs, "Oh, its just a little scratch." **
** (6) Mason shakes hand sys thanks **
(6) Mason: "traveling"
(2) Cairne: we have to find out what is pissing off all of these bears.
(3) Segrid: "Dangerous lands to just be travelling in. What with bandits, trolls, bears, giant bugs, giant frogs eating giant bugs and little girls alike, etc."
(7) Andraste: "Possibly all the forest fires destroying their natural habitat."
** (4) Carden nods "Well its really not safe to travel alone. We are heading to Oleg's trading post" **
(6) Mason: "can anyone heal me"
(7) Andraste: "Certainly" she replies, walking up to Mason and placing a hand on his shoulder. [1d6] => [1] = (1) Lay on hands!
(7) Andraste: [1d6] => [4] = (4) Lay on hands!
(3) Segrid: "We have a charter to explore these lands, and we'll be doing a little bit of that on the way back to Oleg's, but we should be there in a few days."
(2) Cairne: anyone still wounded?
(3) Segrid: (I'm down 10 still)
(8) Zelata (enter): 20:05
(3) Segrid: Hiya Z
(2) Cairne: Channel Energy [1d6] => [2] = (2)
(8) Zelata: ((I do appologize, but my net is being a duece))
(2) Cairne: [1d6] => [2] = (2)
(2) Cairne: [1d6] => [4] = (4)
(6) Mason: "thanks i'll join"
(2) Cairne: [1d6] => [4] = (4)
(8) Zelata: ((Sorry, didn't mean to paste that O_o))
(2) Cairne: you are fine.
(5) Jeremiah: (( sup Zel ))
(8) Zelata: (( hola, are you the new guy? ))
Attempting to assign the role of Player to (8) Zelata...
(6) Mason: (yes)
(8) Zelata: ((did I miss anything important?))
(8) Zelata: ((woo))
(7) Andraste: ((Just bear killing)
(5) Jeremiah: ((Killed a bear))
(1) DM: The group said they left you at Oleg's.
(3) Segrid: "Guess we'd better set up that smoker now, Zelata's back with the wood for it."
(7) Andraste: (Question, how much gold does everyone have?)
(2) Cairne: DM, zel was with us when we started this trip (the hot springs episodes.)
(8) Zelata: ((51 And mommy left meh behind?! :'( ))
(7) Andraste: "Ah a river, I could use a good relaxing bath."
(6) Mason: I have (none)
(4) Carden: (472)
(3) Segrid: (About 450)
(8) Zelata: ((were
(8) Zelata: ((Were'd yer massive amounts of gold come from?!))
(6) Mason: "i'll pass after my last encounter"
(5) Jeremiah: (( Im not sure I lost my node with that info and been meaning to ask how much we've earned so far ))
(2) Cairne: Also its Currentseve (The 6th of Gozren), a Holiday sacred to Gozreh.
(7) Andraste: (strange I have about 600, I havent really bought anything and I forgot to record cash gains for the last couple of days)
(2) Cairne: 511.71
(3) Segrid: ((We've been given rewards and we've sold some stuff; I spent maybe 50-100 on healing potions at the beginning)
whispering to Zelata, Z, while you were out gathing wood, you saw a berry thicket lying in a narrow valley between two hills to the north...
(7) Andraste: (alright so I have about the right amount of cash)
(2) Cairne: I bought half a Pavilion tent and thats it.
whispering to Zelata, but you didn't take time to check it out
(7) Andraste: (anyway continuing on)
(2) Cairne: I cast Create water over Zel's head in celebration of Currentseve.
** (7) Andraste scolds Cairne. **
(8) Zelata: Zelata comes bounding back into the camp and drops the fire wood down before picking up a small one and bashing Cairne on the head and declaring to the entire tent "I found diamond berries!!!!!!!!!!"
(8) Zelata: camp not tent**
(3) Segrid: "We will set a watch about if anyone wants to swim while we smoke this bear meat."
(5) Jeremiah: "diamond Berries?"
** (4) Carden shakes head at Zelata **
(8) Zelata: YEAH! I found this huge bush of glowing diamon berries!"
(8) Zelata: diamond**
(7) Andraste: "Segrid, my brave strong woodsmen explorer, what are diamond berries?'
(8) Zelata: Zelata grabs andrastes' hand and begins dragging her in the general direction "C'mon mommy!"
(7) Andraste: "It seems I am about to find out. Lead on Zelata," she says.
(8) Zelata: I then lead her to the berries.
(2) Cairne: I worship the goddess of Marriage and even I think that was laying it on a bit thick.
** (3) Segrid follows, **
** (5) Jeremiah follows curious about what a diamond berry is **
(2) Cairne: :P
** (6) Mason follows **
(8) Zelata: ((FOLLOW THE LEADER!))
(3) Segrid: Nature: [1d20+7] => [11,7] = (18) +2 in Plains
(7) Andraste: (( sic him Zelata! >: ( ))
(1) DM: Zelata leads you a short distance north where a long, thin valley forms between two low hills.
(8) Zelata: (( Sics whomever I was pointed at ))
(2) Cairne: Zel was there, just look for the smoke and ash.
(1) DM: A dense patch of raspberry-like berries grows in the valley.
(2) Cairne: (casts create water)
(8) Zelata: I bound up to them and says "SEE!"
(2) Cairne: (on Zel)
(1) DM: (perception checks to see the berries)
(7) Andraste: [1d20+1] => [8,1] = (9) Eyes of a Hawk
(2) Cairne: Perception [1d20+10] => [1,10] = (11)
(3) Segrid: Perception: [1d20+5] => [3,5] = (8); +2 vs. Humans; +2 in Plains
(8) Zelata: I then promtply pick up a rock and throws it at Cairne.
(5) Jeremiah: Skills: Perception [1d20] => [6] = (6)
(6) Mason: Skill check: [1d20+1] => [3,1] = (4)
(8) Zelata: ((Do I have to make a perception check?))
(5) Jeremiah: "What berries?"
(1) DM: (only if you want to look closer)
** (4) Carden stayed at camp; cooking the bear **
(8) Zelata: k
(6) Mason: "I don't see anything"
(8) Zelata: [1d20+3] => [1,3] = (4)
** (3) Segrid looks at the berries to make sure they're not poisonous **
(8) Zelata: ((Oh woops, only a +1 sorry))
(8) Zelata: [1d20+1] => [8,1] = (9)
(7) Andraste: (did everyone suddenly go blind?)
(1) DM: You notice that much of the thicket is draped in the white gossamer silk of spider webs.
(8) Zelata: ((not much of a difference))
(1) DM: Brushing some aside, you see the berries, and recognize them as the same kind that Bokken showed you.
(8) Zelata: I pick up a berry and eat it.
(1) DM: Ouch, you are pricked by a sharp thorn.
(3) Segrid: "Fangberries?"
(7) Andraste: "Seems like it."
(8) Zelata: "OW!" I throw it and cast burning hands on the entire bush.
(3) Segrid: Nature: [1d20+7] => [9,7] = (16) +2 in Plains
(2) Cairne: I really cast create water on the bush
(1) DM: In fact, the berry canes are covered with long sharp thorns, much worse than a raspberry bush would have.
(2) Cairne: Zel chill, as usual the wizard will show the Sorcerer how its done.
(1) DM: Notes: The best of the berries lie at the heart of the thicket, but harvesting must be done slowly to avoid being lacerated by the thousands of fangberry thorns. Gathering enough for one potion or a day’s meal requires 10 minutes of work and a DC 20 Survival check, with failure indicating the forager takes 1d6 points of piercing damage from the plant’s sharp thorns.
(2) Cairne: I cast Unseen Servant and have it pick the berrys.
(6) Mason: "I don't care what they are can I eat them
(8) Zelata: I look at it and stick my tounge out "I' bid meh"
(3) Segrid: "Better wear your gauntlets if you plan on picking these."
(8) Zelata: ((SORREH!))
(2) Cairne: Unseen servant does not care about thorns.
(8) Zelata: ((test?))
(1) DM: Bokken asked you to gather enough for seven potions (i.e., 70 minutes of work for one picker)
(3) Segrid: (better Z, horrid green)
(8) Zelata: I pout and say "Cad I burd dem?"
(2) Cairne: (my unseen servant lasts for 3 hours.)
(5) Jeremiah: "No."
(3) Segrid: "Not if you want our healing potions to taste better than dirt."
(3) Segrid: (Nice Cairne)
(1) DM: As the unseen servant begins picking berries (and placing them into a bag?), those up front notice movement on the ground...
(2) Cairne: I don't know why more people don't use bonded objects.
** (7) Andraste uses her last lay on hands on Zelata's injured hands. **
(7) Andraste: [1d6] => [5] = (5)
(2) Cairne: pulling the one spell you need out of your ass when you need it is so cool.
(8) Zelata: "Thanks mommy"
(1) DM: The spiders start biting on Cairne and Andraste!
(1) DM: Roll initiative
(3) Segrid: "What's that?"
(1) DM: Initiative [1d20+3] => [1,3] = (4)
(8) Zelata: I watch and say "BAD SPIDERS!"
(5) Jeremiah: Initiative: [1d20+2] => [3,2] = (5)
(2) Cairne: Initiative [1d20+4] => [14,4] = (18)
(3) Segrid: Initiative in Plains: [1d20+7] => [20,7] = (27)
(8) Zelata: "It's ballon spiders! Dun't let them bite you! They'll make you float!"
(8) Zelata: [1d20+3] => [18,3] = (21)
(8) Zelata: ((HOLY COW!))
(6) Mason: Initiative: [1d20+3] => [9,3] = (12)
(8) Zelata: ((an 18 is unhear of for me))
(1) DM: Andraste and Carden?
(7) Andraste: [1d20+3] => [9,3] = (12) init Spiders ee
** (5) Jeremiah sighs "Insects, why is always insects." **
(6) Mason: "i'll get my hammer"!
(1) DM: Carden is back at camp.
(1) DM: So start of round 1
(8) Zelata: ((Who goes first?))
(1) DM: Segrid's turn
(3) Segrid: "No! More! Giant! Bugs! Attacking! My! Lady!" Segrid slashes at the spider attacking Andraste. MW CI Longsword [1d20+7] => [14,7] = (21) (Crit 19-20/x2) for [1d8+2] => [1,2] = (3) damage.
(1) DM: (there are 2 swarms of chew spiders, which are immune to weapon damage!)
(3) Segrid: Oops. I guess I wouldn't be doing that then
(1) DM: (the individual spiders are diminutive)
(1) DM: Zelata's turn
(8) Zelata: ((is it a swarm? Fire dmg does double to swarms))
(2) Cairne: yeah, we need to back up and let zel handle this.
(3) Segrid: (Hadn't scrolled the map up) Segrid grabs Andraste and pulls her out of the swarm
(7) Andraste: er no it doesnt Z
(8) Zelata: ((I think....))
(1) DM: (first, where is your mini?)
(7) Andraste: AoE does 1.5x more damage
(8) Zelata: ((nvm thinking of a dif game))
(2) Cairne: If only she whad some sort of power that would allow her to burn spiders.
(3) Segrid: (Area effects Zel)
(8) Zelata: I cast Burning Hands after saying "NOT MY MOMMY!"
(8) Zelata: DC to resist is I think 16 and my dmg is [2d6+2] => [1,1,2] = (4)
(8) Zelata: O_o woah, crap dmg.
(8) Zelata: So 6 dmg with the 1.5x more dmg
(1) DM: Reflex [1d20+3] => [16,3] = (19)
(1) DM: Reflex [1d20+3] => [12,3] = (15)
(1) DM: S1 takes 3 and S2 takes 6
(8) Zelata: Oh that's bs
(8) Zelata: :|
(8) Zelata: Any die? O_O
(1) DM: Oh,you fried a lot of the little buggers, it's just that there's a whole bunch of them
(3) Segrid: "These ones you can burn, Zelata!"
(1) DM: Cairne's turn
(2) Cairne: withdraw
(2) Cairne: done
(8) Zelata: I turn and look at Segrid "Is ok if the forest isn't standing still?"
(1) DM: Z, make a survival check
(8) Zelata: k
(8) Zelata: [1d20+1] => [6,1] = (7)
(1) DM: You take [1d6] => [6] = (6) damage from the thorns (when you ran in there and then were casting in the middle of the thicket)
(1) DM: Andraste's turn
(8) Zelata: ((WHOOPIE! FREE DMG!))
(7) Andraste: *moves back a bit*
(8) Zelata: ((10 hp))
(7) Andraste: Forward*
(1) DM: Mason's turn
** (6) Mason moves back **
(1) DM: Jeremiah's turn
(5) Jeremiah: (( Do I have a Clear view of the spiders? ))
(1) DM: They're all over the ground and in the berry canes.
(1) DM: In those two 10'x10' squares
(5) Jeremiah: (( Ill take that as a yes ))
(5) Jeremiah: (( Going to cast Acis splash at the one in front of Andraste ))
(5) Jeremiah: Cantrips: Acid Splash: Attack [1d20+3] => [14,3] = (17) Ranged Touch Attack Damage [1d3] => [1] = (1) Acid Range: 30ft Casting Time: 1 Standard Duration Instant
(1) DM: you hit the swarm with the acid, killing some of the spiders
(5) Jeremiah: (( and End My turn ))
(1) DM: Spiders crawl all over Zelata, biting her with the razor sharp fangs.
(1) DM: Swarm Damage [1d6] => [2] = (2) plus poison and distraction
(1) DM: Roll a fort save, please
(8) Zelata: k
(8) Zelata: [1d20+3] => [3,3] = (6)
(8) Zelata: "NUU! Imma die! :("
(1) DM: You suffer [1d2] => [2] = (2) STR damage from the spiders' poison
(8) Zelata: ((kk))
(8) Zelata: ((8 hp left 00
(1) DM: The second bunch swarms over Andraste
** (4) Carden is enjoying the quiet time at camp **
(1) DM: Swarm Damage [1d6] => [6] = (6) plus poison and distraction
(1) DM: fort save please (unless you're already immune to poison?)
(7) Andraste: [1d20+8] => [6,8] = (14) Nope
(1) DM: Technically you both get to make AoOs for the swarms entering your squares, but since an AoO can only be a melee attack, it would be ineffective.
(1) DM: You are not affected by the poison.
(7) Andraste: Quite Zelata, use the butterfly net
(1) DM: Start of round 2
(1) DM: Segrid's turn
** (3) Segrid sighs and takes out his torch and flint and steel from his pack. **
(1) DM: Zelata's turn
(8) Zelata: WOO!
(8) Zelata: ANother round of burning hands
(1) DM: Carden, make a perception check please (to hear Zelata's screaming--DC 15)
(8) Zelata: [2d6+2] => [2,5,2] = (9)
(1) DM: (You'll have to move out of the swarm)
(8) Zelata: YES!
** (4) Carden wonders if he cares [1d20+8] => [5,8] = (13) **
(4) Carden: (nope)
(8) Zelata: Oh, I do that before hand then, also, I forgot to roll 2d6 last time, can I roll 1 more d6?
(8) Zelata: ((can't wait for fireball))
(1) DM: Yes, go ahead and roll
(8) Zelata: [1d6] => [4] = (4)
(5) Jeremiah: (( Fireball all day everyday))
(8) Zelata: ((ikr? Espeically with me being a Pyromancer XD))
(5) Jeremiah: (( its the Duct tape of offensive spells ))
(8) Zelata: ((it is, besides wail of the banshee........and Prismatic Ray of course.....))
(1) DM: Zelata manages to destroy the swarm, but unfortunately has set the berry patch on fire!
(2) Cairne: dont forget flame bolt
(1) DM: Cairne's turn
(8) Zelata: I watch it burn.
(2) Cairne: (I assume the DM will let you dturn lighting bolt into flame bolt)
(2) Cairne: I cast Magic missile on the spiders bothering Andraste [2d4+2] => [3,2,2] = (7)
(8) Zelata: ((actually, he has no choice but too.....Bloodline Elemental: Fire))
(2) Cairne: she.
(1) DM: You fry the swarm, but Andraste takes [1d4] => [2] = (2) of the damage since they are also in the same square.
(2) Cairne: I thought you where like half fire and half celestial.
(8) Zelata: ((Dm is a she?))
(2) Cairne: Zel is a She.
(8) Zelata: ((No, Fire bloodline allows me to change all energy spells to fire ;) ))
(2) Cairne: you said he has not choice to.
(8) Zelata: ((oh, I was gonna say, the DM has a strange name for a girl........and I was reffering to the DM acutally not to myself))
** (3) Segrid looks at his torch and flint and steel, shrugs, and repacks them. **
(5) Jeremiah: "And there goes the berries"
(3) Segrid: "Wanna create some water and put out that fire?"
(8) Zelata: "I can't, sorry"
(7) Andraste: "Zelata, come over here, we'll treat your wounds."
(6) Mason: "a few spoiled berries doesn't matter
(2) Cairne: Yeah, I put out the flames.
(8) Zelata: "Yes mommy" I walk over to her.
(8) Zelata: I cast mage hand btw.
(1) DM: Let's take a 5 minute break.
(7) Andraste: "I cannot summon anymore energy for a healing touch today," she sighs after a few tries.
(2) Cairne: ok I need to see to bio needs.
(5) Jeremiah: (( kk ))
Game disconnected!
Locating server at
Game connected!
(9) DM (enter): 20:52
You have connected to an OpenRPG server, version '1.8.0', named 'ARC Game Server'.
Many thanks goes to all of those who contributed!
The developers in alphabetical order are:
Thomas Baleno, Andrew Bennett, Lex Berezhny, Ted Berg, Bernhard Bergbauer, Chris Blocher ,Ben Collins-Sussman, Robin Cook, Greg Copeland, Chris Davis, Michael Edwards, Andrew Ettinger, Dj Gilcrease, Todd Faris, Christopher Hickman, Paul Hosking, Scott Mackay, Brian Manning, Jesse McConnell, Brian Osman, Rome Reginelli, Christopher Rouse, Dave Sanders and Mark Tarrabain.
This product is licensed under the GNU GPL License.
Moving to room 'Kingmaker AP'..
(9) DM (enter): 20:52
Many thanks goes to all of those who contributed!
The developers in alphabetical order are:
Thomas Baleno, Andrew Bennett, Lex Berezhny, Ted Berg, Bernhard Bergbauer, Chris Blocher ,Ben Collins-Sussman, Robin Cook, Greg Copeland, Chris Davis, Michael Edwards, Andrew Ettinger, Dj Gilcrease, Todd Faris, Christopher Hickman, Paul Hosking, Scott Mackay, Brian Manning, Jesse McConnell, Brian Osman, Rome Reginelli, Christopher Rouse, Dave Sanders and Mark Tarrabain.
This product is licensed under the GNU GPL License.
(1) DM (enter): 20:52
(2) Cairne (enter): 20:52
(3) Segrid (enter): 20:52
(4) Carden (enter): 20:52
(5) Jeremiah (enter): 20:52
(6) Mason (enter): 20:52
(7) Andraste (enter): 20:52
(8) Zelata (enter): 20:52
(5) Jeremiah: (( I see ))
Attempting to assign the role of GM to (9) DM...
(9) DM: Booting '(1) DM' from server...
(1) DM (exit): 20:53
(8) Zelata: ((yep, yer all iresponsible, i'm a 14 year old girl, and yer allowing me to traipse across the world with you......BAD!))
(8) Zelata: DM FIGHT!
(7) Andraste: cant help it we needed a mascot
(7) Andraste: and all the bears are dead
(8) Zelata: XD
(3) Segrid: ((No, your name is on the charter; It's the Brevoy gpvernment who is irresponsible.))
Game disconnected!
Locating server at
Game connected!
(10) DM (enter): 20:56
You have connected to an OpenRPG server, version '1.8.0', named 'ARC Game Server'.
Many thanks goes to all of those who contributed!
The developers in alphabetical order are:
Thomas Baleno, Andrew Bennett, Lex Berezhny, Ted Berg, Bernhard Bergbauer, Chris Blocher ,Ben Collins-Sussman, Robin Cook, Greg Copeland, Chris Davis, Michael Edwards, Andrew Ettinger, Dj Gilcrease, Todd Faris, Christopher Hickman, Paul Hosking, Scott Mackay, Brian Manning, Jesse McConnell, Brian Osman, Rome Reginelli, Christopher Rouse, Dave Sanders and Mark Tarrabain.
This product is licensed under the GNU GPL License.
(11) Segrid (enter): 20:56
Moving to room 'Kingmaker AP'..
(10) DM (enter): 20:56
Many thanks goes to all of those who contributed!
The developers in alphabetical order are:
Thomas Baleno, Andrew Bennett, Lex Berezhny, Ted Berg, Bernhard Bergbauer, Chris Blocher ,Ben Collins-Sussman, Robin Cook, Greg Copeland, Chris Davis, Michael Edwards, Andrew Ettinger, Dj Gilcrease, Todd Faris, Christopher Hickman, Paul Hosking, Scott Mackay, Brian Manning, Jesse McConnell, Brian Osman, Rome Reginelli, Christopher Rouse, Dave Sanders and Mark Tarrabain.
This product is licensed under the GNU GPL License.
(2) Cairne (enter): 20:56
(3) Segrid (enter): 20:56
(4) Carden (enter): 20:56
(5) Jeremiah (enter): 20:56
(6) Mason (enter): 20:56
(7) Andraste (enter): 20:56
(8) Zelata (enter): 20:57
(9) DM (enter): 20:57
(11) Segrid (enter): 20:57
Attempting to assign the role of GM to (10) DM...
(11) Segrid: fear the boot!
(10) DM: Booting '(9) DM' from server...
(9) DM (exit): 20:57
(12) Mason (enter): 20:57
(10) DM: My wireless stopped working to my laptop
(10) DM: I had to reset my router
(13) Carden (enter): 20:57
(14) Andraste (enter): 20:58
Attempting to assign the role of Player to (12) Mason...
Attempting to assign the role of Player to (12) Mason...
Attempting to assign the role of Player to (13) Carden...
Attempting to assign the role of Player to (11) Segrid...
** (13) Carden rotates the bear **
Attempting to assign the role of Player to (14) Andraste...
(12) Mason: "is the bear done cooking"?
(13) Carden: "Soon"
(16) Jeremiah (enter): 20:59
(14) Andraste: "Cairne, could you heal me and Zelata of our spider bites?'
(15) Zelata (enter): 20:59
(15) Zelata: Sorreh
(17) Cairne (enter): 21:00
(11) Segrid: "Someone ought to make sure the poison doesn't affect you too badly either."
(16) Jeremiah: (( (8) Zelata: My poor mother....... Was the last I saw diod I miss anything important? ))
(17) Cairne: and I am back
(17) Cairne: who is poisoned?
(14) Andraste: "Its alright, I shrugged off most of it," she says, "But Zelata doesnt look like she did."
(11) Segrid: Zel
(17) Cairne: Heal [1d20+6+1] => [16,6,1] = (23)
** (11) Segrid tends to Zel's wounds in an attempt to help her with poison **
(11) Segrid: (or Cairne does)
(11) Segrid: :)
(15) Zelata: "I'm hungry!"
Attempting to assign the role of Player to (16) Jeremiah...
Attempting to assign the role of Player to (15) Zelata...
Attempting to assign the role of Player to (17) Cairne...
(17) Cairne: you get a +4 to your next poison save.
(15) Zelata: WOOPIE!
(17) Cairne: Here, eat some bear.
(10) DM: Sorry everyone. The wireless to my laptop stopped working and I had to reset my router
(16) Jeremiah: (9 ah thats what that was ))
(15) Zelata: Is fine my good sir!
(10) DM: Booting '(2) Cairne' from server...
(2) Cairne (exit): 21:02
(10) DM: Booting '(3) Segrid' from server...
(3) Segrid (exit): 21:03
(10) DM: Booting '(4) Carden' from server...
(4) Carden (exit): 21:03
(10) DM: Booting '(5) Jeremiah' from server...
(5) Jeremiah (exit): 21:03
(10) DM: Booting '(6) Mason' from server...
(6) Mason (exit): 21:03
(10) DM: Booting '(7) Andraste' from server...
(7) Andraste (exit): 21:03
(15) Zelata: :( He hates our evil twins
(10) DM: Booting '(8) Zelata' from server...
(8) Zelata (exit): 21:03
(10) DM: I like me's a clean player list!
(17) Cairne: I am now player 17! I am more!
(15) Zelata: :( B-b-b-but it tooks meh furever to make mai evil twin!
(10) DM: OK, it's now early evening on 7 Gozran.
(15) Zelata: :(
(11) Segrid: (you could have just said twin :P ))
(15) Zelata: I sleep in Andrastes tent!
(10) DM: After feasting on freshly smoked grizzly bear meat, you settle in for the night.
** (13) Carden cuts himself a slice of meat and gets his belly full **
(16) Jeremiah: (( With out my goo...I mean evil twin, who will I frame? ))
(15) Zelata: Ikr?!
(12) Mason: "I'll get me some meat"!
(15) Zelata: Burns mine with some fire spells.
** (16) Jeremiah volunteers for first watch )) **
(15) Zelata: Second!
** (12) Mason gets bear meat **
** (16) Jeremiah eats some bear meat **
(12) Mason: "third"!
(15) Zelata: Eats rations "I'm a vegatarian now"
(17) Cairne: I am going to be so happy when I never have to eat another bear again.
(11) Segrid: "You must be joking. These bears around here are so much better than those ranch-grown ones back home." Segrid grins.
(10) DM: The watches pass uneventfully and it is now early on 8 Gozran.
(10) DM: Where to next?
(12) Mason: "I'm used to bear meat"
(11) Segrid: 6-5
(15) Zelata: I cast Prestigidation and make Segrids bear taste like poop
(17) Cairne: oy.
(15) Zelata: And cairnes
(10) DM: Hex 6-5 is another plains hex.
(17) Cairne: I cast prestidigitation to foof yup zel's hair.
(17) Cairne: foof up.
** (14) Andraste casts play nice to get everyone to just eat breakfast :p **
** (11) Segrid does his best to ignore Zelata's joke. **
(17) Cairne: mmmmm bear testicle.
** (11) Segrid keeps his eyes open on the hills and plains **
(11) Segrid: Perception: [1d20+5] => [8,5] = (13); +2 vs. Humans; +2 in Plains
** (16) Jeremiah keeps his cross bow ready in case of any trouble **
(10) DM: Around mid day as you expore the center of this hex, you come upon the location where the Thorn river flows into the Shrike river.
(11) Segrid: (15, 17 vs humans)
(15) Zelata: I cast mage hand to move some bear poop from somewere and drop it on Cairnes head
(15) Zelata: brb real fast, gotta bio
(10) DM: There is a shallow ford across the Thorn river just before it empties into the Shrike.
(11) Segrid: "Ah, a nice natural ford."
(17) Cairne: Inspect it for undead abominations Perception [1d20+10] => [4,10] = (14)
** (13) Carden rides along and occasionally lets Mason ride **
(11) Segrid: "Without the Wyrms."
(13) Carden: perception [1d20+8] => [17,8] = (25)
(14) Andraste: "Or undead?'
(15) Zelata: I walk up to the hill and scream "HELLO WORLD!"
(17) Cairne: We have a spare horse with a saddle, Mason can ride.
(12) Mason: "I wanna' kill somethin"
(10) DM: Other than the river crossing, you don't come across anything particularly interesting today.
** (13) Carden looks to Mason "in good time; Im sure Zelata will cause trouble" **
(12) Mason: "maybe maybe not I don't know"
(17) Cairne: (clean whatever Pranks Zel casts on me, practice counterspelling using my own prestidigitation)
(11) Segrid: "The bear wasn't enough? Pace yourself, my friend. Soon, we hunt the bandits who've been raiding these parts."
(14) Andraste: "Indeed, we do attract a lot of battles, with some very strong opposition."
(11) Segrid: (I'm only getting the corner of the map)
(17) Cairne: same here.
(10) DM: after I switch back to the blank green map, clear your image caches
(12) Mason: "Finaly somethin" to look forward to"
(16) Jeremiah: (( how do I do that? ))
(10) DM: Map->Flush Image Cache
(10) DM: on the main menu
(16) Jeremiah: (( Done ))
(17) Cairne: done
(11) Segrid: ((done))
(10) DM: that any better?
(11) Segrid: yup
(11) Segrid: 5-5 next
(11) Segrid: then back to Oleg's
(10) DM: It is now morning on 9 Gozran
(17) Cairne: Poke our heads into the Golden Bear Mine before heading to Oleg's
(15) Zelata: I don't think Mason beleives how much trouble I can get us into :\
(10) DM: You set out to explore to the north.
(15) Zelata: Mason, as yer dad, he'll tell you about the trolls......
(15) Zelata: ((everyone remember the trolls? XD))
(14) Andraste: Yea I do :p
(10) DM: This is a plains hex.
(17) Cairne: Yes you are not a god.
(16) Jeremiah: (( yes i remember ))
(15) Zelata: ((I AM TOO! >: ( ))
(10) DM: The Thorn river runs N-S through this hex and basically splits it in two.
(11) Segrid: ((Wut trolls?))
(15) Zelata: ((I think you were gone for that Segrid))
(12) Mason: (I've heard about them)
(11) Segrid: ((ha))
(15) Zelata: I walk along the river and stop and begin to toss rocks into it.
(10) DM: hold on a sec.
(10) DM: You are approaching the edge of a hill on the left side.
(10) DM: The Thorn river winds through a 20-foot-deep gulch here between a pair of hills.
(10) DM: An old wooden bridge spans the gulch.
** (13) Carden looks around before inspecting the bridge (perception [1d20+8] => [12,8] = (20)) **
(11) Segrid: Perception: [1d20+5] => [7,5] = (12); +2 vs. Humans; +2 in Plains
(15) Zelata: I walk onto the bridge.
(10) DM: The bridge looks rickety
(17) Cairne: Perception [1d20+10] => [14,10] = (24)
** (14) Andraste checks under the bridge for trolls **
(10) DM: When Zelata walks out onto it, the floor boards groan and creak
(10) DM: [1d100] => [78] = (78) <= 50 means that the planks give way>
(17) Cairne: Profession (Architect) [1d20+7] => [13,7] = (20) is the bridge safe?
(15) Zelata: I look down and say "It speaks!" I then run accross
(10) DM: There are no trolls under the bridge.
(10) DM: Are you on your horse?
(15) Zelata: ((one of these days, I may die))
(16) Jeremiah: "Fool girl"
(15) Zelata: No
(10) DM: Ok, you make it to the other side
(14) Andraste: "Come back Zelata, the bridge looks weak."
(15) Zelata: 'NO!"
(15) Zelata: "I don wanna die!"
(13) Carden: "We should secure a rope to anyone else who crosses"
(14) Andraste: "I dont think our horses can cross."
(12) Mason: "Any volunteers to cross"?
(16) Jeremiah: "Tie a rope to me and I'll cross"
(12) Mason: " does any body have a rope"?
** (13) Carden gets rope ready for Jeremiah then whoever **
(12) Mason: "I'll cross next"!
** (14) Andraste goes after Mason **
(10) DM: Going one at a time, you are all able to get to the other side.
(10) DM: You realize that the bridge is not sturdy enough to allow your horses to cross (even one at a time).
** (11) Segrid waits on this side "What do you want to do about the horses?" **
(14) Andraste: "Maybe we can look for a safe way to ford across?
(13) Carden: "I guess set them free"
(16) Jeremiah: "Can't just leave them there"
(15) Zelata: I look at the horses and start to cry
(17) Cairne: we hobble them, check whats on the other side of the bridge and go tget them.
(11) Segrid: "I can take them back to the southern ford and over the river and then meet back up with you."
(14) Andraste: "Its better if we travel as a group. Lets all go back and look for a way to ford."
(11) Segrid: ((Was the ford over this river or just the other one?))
(10) DM: The ford was across this, the Thorn river
(10) DM: But you don't have to go all the way back there.
(12) Mason: "we gotta' go"!
(15) Zelata: I begin crying harder
(10) DM: The horses can swim across if you can find a place where the river is right up to the bank on level ground.
(10) DM: The whole river doesn't lie within a gorge, just the area around here.
(13) Carden: (ok son has to leave for bed; so I will control)
(15) Zelata: I pray to my goddess (goddess of nature) to somehow transport our horses over with us, because I love my horsies so much.
(15) Zelata: ((HEY CARDEN!))
(11) Segrid: goodnight, Mason
(15) Zelata: Does she do anything DM?
(15) Zelata: Night Mason!
(14) Andraste: nite Mason!
(10) DM: No, the horses are still there.
(17) Cairne: nite mason, we'll get into an awesome battle as soon as you go to sleep.
** (11) Segrid begins following the river north with the horses **
(10) DM: Looking around a little you think that you can find another place to cross north of here.
(15) Zelata: I cast presdigidation and makes three balls of light bob ahead of Segrid
(11) Segrid: Survival: [1d20+6] => [11,6] = (17); +2 vs. Humans +1 track; +2 in Plains
(10) DM: Eventually the horses are able to swim over and you are able to cross and complete the exploring of this hex.
** (11) Segrid fords with the horses **
(10) DM: We'll end tonight with you setting up camp.
(13) Carden: ok
(16) Jeremiah: kk
(10) DM: And we'll get you back to Oleg's at the start of our next session.
(10) DM: Jeremiah, you are now Level 3.
(13) Carden: ok
(10) DM: Zelata will need to attend one more session before she levels.
(16) Jeremiah: Woot i will update and get to you before next weeks game
(14) Andraste: Cool beans ;3
(17) Cairne: The Brevoy tent should be ready.
(14) Andraste: Also I ma now fearless
(17) Cairne: we can sell the other two along with the scythe and other doodads.
(13) Carden: I will say I plan to do archer archtype fighter with inquistor for future reference. Mason is two handed weapon fighter. I dont know if he'll multiclass any down the road

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